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Ultimate Rift Beginners Guide

This Ultimate Rift Beginners Guide is designed to help the new Rift player get up to speed quickly. There is a lot to learn when starting a new game and Rift has much to offer. Follow along here and you will learn helpful tips and strategies so you will be leveling up quickly. Once you have mastered these begining strategies you will be ready for the more advanced Rift Leveling Guide.

 

Guide Contents

 

 

1.0 Introduction

 


 

2.0 Creating Your First Character

2.1 Factions
2.2 Defiant Races
2.3 Guardian Races
2.3 Classes

  • Warrior 
  • Rogue
  • Cleric
  • Mage

 

 3.0 The Basics

3.1 Picking Up Professions
3.2 Obtaining Souls
3.3 Grouping Quests Together
3.4 Get Bigger Bags
3.5 Getting Your First Mount

 

 

 

 

1.0 Introduction

 

Welcome to the Ultimate Rift Beginners Guide! This guide will help new players become familiar with the world of Telara. It offers a brief overview of basic aspects of the game, including both factions and the races that are associated with them, the four main classes of the game and basics to make your time spent leveling up more efficient.

 

 

 << Learn the FASTEST way to get to Level 50 in Rift Here >> 

 

 


2.0 Creating Your First Character
 
Okay, so you’ve downloaded the game picked your shard and are ready to embark in the world of Telara, The following section of the Ultimate Beginners Guide gives you a brief break down of the classes and races you have available to you in Rift. To begin with you have two choices to be a member of the Defiant faction or the Guardian faction.

 

 

2.1 Factions

 

 Defianst Rift

 

 

Defiant:

 

Defiants have cast aside their dependence on the gods, embracing technology and science to give them strength. The Defiant are willing to go to any means necessary to save Telara even means that they must be branded heretics and work outside the laws of the land.

 

 

 

 

 

 

 

 Guardians Rift

 

 

 

 

 

Guardians:

 

The Guardians are the chosen people of the gods, destined to protect Telara from harms way. Their firm belief in the gods of Telara forms the backbone of the Guardian way of life. A golden age is due, but first, Telara must be saved from Regulos’ assault.

 

 

 

 

 


 

 

 

 

 

2.2 Defiant Races

 

Both the Defiant and Guardians have 3 races to choose from each with different traits and appearances. The Following is a brief description of the races available to the defiant and their racial traits and abilities.

 

Bhami RiftBhami:

The Bhami are the largest race among those of the Defiants who make their homes in canyons. Their ancestors arrived in Telara through a rift to the plane of air.

 

Bhami characters have the racial traits Mighty Leap and Shalastir Heritage. Mighty Leap allows the character to leap forward up to 30 yards outside of combat. Shalastir Heritage gives a +20 bonus to air resistance.

 

 

 

 

 

 

 

Eth RiftEth:


The Eth are a race of humans who come from the southern deserts of Telara. They are also one of the most technologically advanced races in the game. They are considered to Have some of the best racial characteristics of those belong to the Defiants and even in the game.


 
The Eth have the racial trait’s Agility and Desert

Dweller’s Birthright. Agility gives a 70% increase to movement speed for 15 seconds outside of combat. Desert Dweller’s Birthright is a +20 bonus to earth resistance.

 

 

 

 

Kelari RiftKelari:


The Kelari are elves who live in dense jungles creating temples and cities out of limestone to reflect spiritual and natural wonders. They are considered to be the most spiritual race in the Defiant faction.

 

 

As a Kelari you will have access to the racial traits Camouflage and Legacy of the Fire Islands. Camouflage turns the Kelari into a fox for 30 seconds. The fox has a reduced aggro range for enemies. Legacy of the Fire Islands is a +20 bonus to fire resistance.

 

 

 

 

 

2.3 Guardian Races

 

The Guardian faction is comprised of an alliance between Dwarves, High Elves and the Mathosian. This portion of the Ultimate Rift Beginners Guide gives you a brief description of these races and the attributes they provide.

 

Dwarf RiftDwarves:
 
Said to be the first creations of the gods dwarves are a stout race of people with a burning desire to build, create, and explore. Dwarves created the first cities of Telara by carving them into mountains and caves. They are also the shortest of any race.

 


Dwarves receive the racial bonuses Density and Miracle of Hammerknell. Density allows a dwarf to fall double the distance of other races. Miracle of Hammerknell adds +20 to water resistance.

 

 

High Elf RiftHigh Elves:
 
High Elves are considered to be a favorite creation of the gods and as such have been deemed the stewards of Telara given the task of protecting the wilds and other races inhabiting the world from danger. They are known for their wisdom, long lives and affinity for all things natural.

 


When playing as a High Elf you benefit from the racial traits: Angelic Flight, and Grace of the Forest. Angelic Flight allows the Elf to fly for 30 meters and cannot be used in combat or PVP. Grace of the forest gives a +20 increase to life resistance.

 

 

Mathosian Humans RiftMathosian:

 

Mathosian Humans originate from the northern mountain ranges of Telara, and are bound by honor and duty, valuing hard work, strength, loyalty and a man’s oath above all else. Their undying commitment to these virtues allowed the Mathosian Empire to become one of the most powerful in all of Telara.

 


The Mathosian benefit from the racial traits Motivational Roar and Legacy of Shade. Motivational Roar gives a +30% movement speed bonus to the character and all nearby allies for 10 seconds and is unusable in PVP and Combat. Legacy of Shade increases death resistance by 20. Mathosian are also considered to have some of the best racial traits in the game, second only to the Eth of the Defiants.

 


2.4 Classes:

 

After selecting your race and customizing the way your character looks to your liking it’s time to select the class that you will play throughout your time in Telara. There are four classes: Mage Warrior Rogue and Cleric, each with eight souls to choose from when building your character.


Rift Classes 


Warrior Overview:


Warrior RiftWarriors are powerful melee fighters who live for combat. They specialize in all forms of melee combat and wearing plate mail.

 

A warrior’s strength in melee combat has few equals. Either dual wielding or toting massive two-handed weapons warriors can play the role of DPS and as a Tank.

 

Warrior Souls:

• Champion
• Reaver
• Paladin
• Warlord
• Paragon
• Riftblade
• Void Knight
• Beastmaster

 

 

Rogue Overview:


Rogue RiftMasters of subtlety and poisons as well as expert archers, rogues are capable of crippling enemies and pulling off sneak attacks hitting enemies where it counts most. The rogue will spend it’s time in combat using light strikes building combo points waiting for the perfect moment to strike with a powerful finishing move to put an end to the opposition.

 

Rogues can play as Melee DPS, Ranged DPS, tanks, or supporting roles making them very versatile.

 

Rogue Souls:

• Nightblade
• Ranger
• Blade Dancer
• Assassin
• Riftstalker
• Marksman
• Saboteur
• Bard


Cleric Overview:


Cleric RiftClerics are Telara’s original spell casters, and come in a variety of forms using their magic to heal allies, summon companions, and inflict terrible effects to enemies.

 

The cleric could be one of the most versatile classes in the game, clad in chainmail they have the ability to fill any role a group may need from tanking and healing to dps and filling support roles giving back up where it’s needed.

 

Cleric Souls:
• Purifier
• Inquisitor
• Sentinel
• Justicar
• Shaman
• Warden
• Druid
• Cabalist

 

 

Mage Overview:


Mage RiftThe Mage is a powerful spell caster, calling forth the powers of the elements to aide them in battle. Mages wear cloth and are the most lightly armored class in the game but where they lack defense they make it up in raw power.

 

 

Mages primarily fill a DPS role in a group and have the capability to summon pets to help them in battles when working solo.

 

 

Mage Souls:

• Elementalist
• Warlock
• Pyromancer
• Storm Caller
• Archon
• Necromancer
• Dominator
• Chloromancer

 


3.0 The Basics

 

No matter what class or faction you play there are some basic things any play can do to help speed up the process of leveling. The Ultimate Rift Defiant Beginners Guide will introduce you to these techniques.


3.1 Picking up Professions

 

Taking professions early on allows you to level them up as you progress through the game. Having professions leveled appropriately to your characters level provides you with a quick way to make platinum and if you should choose make yourself gear. Once you reach max level and have your professions maxed out as well you can make tons of money by creating items for other players and selling them in the auction house.

 


3.2 Getting All of Your Souls

 

After reaching your factions major city you will notice several NPCs with titles matching the names of your souls offering quests. Accept these quests in whichever order you’d like. The NPC will ask you to retrieve a quest item obtainable only by completing a rift event (you don’t have to be there for the whole thing, you just need to be involved before it ends.)

 
Once you have the item use the other quest item given to you by the NPC who gave you the quest to summon a corrupted soul matching that of your quest givers. Defeat the corrupted soul and return to the NPC who gave the quest to unlock your soul.

 

3.3 Grouping Quests Together
 
Quests RiftWhen you are questing make sure to gather all the quests from your current quest hub before setting out. Once you have all the quests available to you check your map to see which of those quests are closest together and work on completing them all within the same time frame.

 

Most of the time quests are given in groups like this anyways and there won’t be much planning needed.

 
One thing to keep in mind is that some quests span large areas while others will require you to travel to a specific point on the map.

 

Make getting to these specific points your highest priority taking time to kill what monsters you need to and gather the items you’ve been asked for along the way. That way you don’t spend extra time fighting through monster infested areas to get one thing after you’ve already completed all the other quests in the area.

 

3.4 Get Bigger Bags

 

As soon as you can afford it, go to the auction house and upgrade your bags to at least 10 slot bags in all spots. Having more space to carry things means less time traveling back to a vendor to empty your inventory and smaller odds of your inventory being full when you go to pick up quest items. Make sure that every time you visit a town you stop by a vendor and sell the items you don’t need.

 

3.5 Getting Your First Mount

 

Your first mount is the most important investment you can make, and should be prioritized above all else in your budget. Mounts significantly increase your movement speed. Allowing you to cut travel time down considerably and avoid unwanted battles simply by out running your assailants.

 
If you purchased the collector’s edition of Rift, all of your characters will receive a special mount upon creation that can be picked up as soon as you find your first mailbox. Make sure to pick it up at the earliest time you can.

 
Otherwise, basic mounts have no minimum level requirement and cost 2p50g and should be within reach in the first 15 levels of play as long as you don’t spend your money elsewhere. Mounts can be purchased in both factions capital cities.

 

Using the information and tips given in the Ultimate Rift Beginners guide combined with the Ultimate Rift Power Leveling Guide in conjunction will take you from not knowing a thing to being a Pro in no time. Keep coming back for updates to the Ultimate Rift Beginners guide.

 

 << Learn the FASTEST way to get to Level 50 in Rift Here >> 

 
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